The Esports Foundation has announced the list of 16 competitive disciplines for the 2026 Esports Nations Cup.
Hundreds of qualifying rounds worldwide offer the chance to represent your country on the international stage.
The Esports Foundation (EF) today announced the full list of 16 competitive disciplines for the 2026 Esports Nations Cup (ENC), a global esports tournament based on a national team model, scheduled to take place in Riyadh, Saudi Arabia from November 2nd to 29th, 2026. Over 100,000 players are expected to compete in hundreds of qualifiers across more than 100 countries and territories throughout 2026, vying for the right to represent the world on the global stage.
ENC 2026 will feature 16 competitive disciplines, reflecting the diversity of the global esports ecosystem, including: Apex Legends, Chess, Counter-Strike 2, Dota 2, EA SPORTS FC, Fatal Fury, Honor of Kings, League of Legends, Mobile Legends: Bang Bang, PUBG: Battlegrounds, PUBG MOBILE, Tom Clancy's Rainbow Six Siege, Rocket League, Street Fighter 6, Trackmania, and VALORANT.
Vietnam continues to demonstrate its competitiveness in the global esports arena. Recently, the national team won the PUBG Nations Cup 2025, marking a significant milestone on the international stage. Furthermore, games like League of Legends maintain a large following and high engagement levels, with the 2025 World Championship recording over 1.2 million concurrent viewers in Vietnam. The inclusion of these games in ENC 2026 opens opportunities for Vietnamese players to continue competing at a high level, further solidifying Vietnam's presence on the world esports map.
'The list of disciplines at ENC 2026 isn't just about the biggest titles, but about creating the widest possible reach,' said Fabian Scheuermann, Director of Game Content at the Esports Foundation. 'No single game can appeal to the entire gaming community. Each discipline targets different regions and player groups, and combining disciplines is what makes ENC an open playing field. This is also true at the national level: some games thrive in certain markets or countries, while others have a much broader reach. Through partnerships with National Partners, we aim to create a common playing field, opening opportunities for talent and fostering community engagement with their teams.'
ENC introduces a national team competition model into the global esports calendar in a structured and regular manner. By facilitating national and regional team building, talent development, and international competition, ENC provides a model for scaling up participation and strengthening the global esports ecosystem.
ENC is backed by a $45 million financial commitment, including a $20 million prize fund allocated directly to athletes and coaches across 16 disciplines. The prize money is awarded on a 'same rank, same pay' basis for athletes and coaching staff, with $50,000 for the champion, $30,000 for the runner-up, and $15,000 for third place, ensuring a consistent and transparent prize structure.
Further information regarding the Esports Nations Cup will be released in the coming weeks. For the latest updates, please visit EsportsNationsCup, follow ENC on X, Facebook, Instagram, TikTok, and YouTube, and follow the Esports World Cup Foundation on LinkedIn.
Update 10 April 2026
Lesley Montoya
Lesley Montoya is an expert in game development, as well as a collaborative, multi-stage process for creating video games, including planning, design, programming, visuals, and testing.